A simple suggestion.I wonder if having a [even] more transparent hex grid wouldn't get a better look and feel of interplanetary space. Or, maybe, the hex grid could fade in only when needed (for example, when moving a selected fleet) and then fade out. In my opinion (as a 10minSS player), the hex grid (as it is) steels some of the importance of the starfield behind it. I don't know, maybe that's the goal but, the grid makes the game look too much like those we play on a real table (with dices and stuff like that) -- wich is not a bad idea anyways.What do you guys think?
Well, that's an interesting suggestion. Perhaps I can experiment on making the grid transparent, and only visible under the mouse pointer, fading it in. Using multitouch tablets, it could be an even better visual effect :). Great idea, I'll try to come up with something on the implementation side, and will show it in a separate post. Thanks!
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